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50 results for : “sound-meter”

Showing 1 to 10 of 50 results.

Simple Sound Reactive LEDs Circuit

https://makerv2.webteractive.co/pcb/projects/electronic-piano-circuit-diy-electronic-toy-organ-555-timer-projects

In this tutorial, I show you step by step how to make a Simple Sound Reactive LEDs Circuit

How to Make an Air Raid Siren With Analog Circuitry

https://makerv2.webteractive.co/pcb/projects/how-to-make-your-own-air-raid-siren

Use analog circuitry to create a piezo electric siren that sounds like a WWII air raid siren.

Make Sound-Activated NeoPixel Rave Goggles With Arduino

https://makerv2.webteractive.co/arduino/projects/make-sound-activated-neopixel-rave-goggles-with-arduino

These sound-activated rave goggles react to music — the louder the music, the crazier the light show!

Aduino Sound Pitch Machine With Wekinator

https://makerv2.webteractive.co/arduino/tutorial/how-to-build-an-arduino-sound-pitch-machine

Learn how to change the pitch of the sound player using buttons with Arduino, Processing, and Wekinator.

Data Over Sound for Arduino IoT Projects With Chirp 

https://makerv2.webteractive.co/arduino/tutorial/data-over-sound-for-arduino-iot-projects-with-chirp

Arduino and Chirp recently announced their partnership that aims to bring data over sound to Arduino IoT projects. 

How to Produce Sounds and Adjust Pitch Using Wekinator and ChucK

https://makerv2.webteractive.co/wekinator/projects/how-to-control-sound-pitch-using-wekinator-and-maxmsp-language

Create and synthesize sounds using the Max/MSP and ChucK programming languages with the Wekinator software application. 

How to Control Sound Pitch With Machine Learning 

https://makerv2.webteractive.co/wekinator/tutorial/how-to-control-sound-pitch-using-wekinator-and-chuck

Learn how you can train Wekinator to control sound pitch using sliders in Processing and Chuck.

How to Create a Sound Detector

https://makerv2.webteractive.co/arduino/projects/sound-detector

This project will teach you how to build a photon that collects sound levels using the SparkFun Sound Detector.