A
Archimedes' Lever
On Fri, 05 Jun 2009 18:54:39 -0700, Archimedes' Lever
<<<<<Snip>>>>>
Archie calling John a liar?
What about your claim of celibacy Archie? Is that a truthful
statement?
Cite?
On Fri, 05 Jun 2009 18:54:39 -0700, Archimedes' Lever
<<<<<Snip>>>>>
Archie calling John a liar?
What about your claim of celibacy Archie? Is that a truthful
statement?
If it is all assembled from small chunks, then any error has to beObvious; but why?
John
Buffered mode I/O on the PDP-10 was an asynchronous operation. By that
I mean the user mode program could fill/empty one buffer while the
monitor was emptying/filling other buffers in the buffer ring. If
this approach is used, DOS would not have had to pull an entire
file into memory for an edit.
This missing functionality caused lots of "buffer overruns" which
overwrote monitor code when reading a very large file.
/BAH
Archimedes' Lever said:Bullshit, you lying, retarded bastard.
StickThatInYourPipeAndSmokeIt said:You are about as lost as it gets.
John said:True. I like smaller systems - some analog stuff, a few FPGAs,
thousands of lines of uP code - because that can be shipped
bug-free... if you really are willing to do it right.
The paradox is that big systems are assembled from small chunks,
usually smaller than one on my apps, but have bugs. The bugs are
usually *within* those small chunks.
Don't know. It depended on what the customer needed.John said:How big was the TOPS-10 monitor?
I'll take that answer in words, since bytes hadn't been invented back
then.
JosephKK said:Could be, but once NTP starts up that will quickly be corrected.
It happened to me a lot. I finally managed to get the keyboard codeBill said:I don't believe dos had to pull an entire file into memory for an edit.
I believe this was a problem with whatever editor you used.
I know I edited files bigger than memory on DOS.
I'd like to see the memory dump showing this happening.
If something overwrote memory resident dos code it was a huge bug.
Bill said:I belive what she's driving at is that it (DOS) didn't, and still
doesn't, support making what you need available as it's needed.
Some (perhaps many?) early editors under DOS did, in fact, bring the
entire file into memory to edit. In fact, I still use one almost daily
(in a command sessions under XP or Vista) that does this. But by no
means did all of them. I don't recall one ever doing other than saying
"file too large" or words to that effect then bailing out, though.
Still, I'm sure there probably were some that just kept on reading even
once theyd' run out of RAM.
If it is all assembled from small chunks, then any error has to be
within one such chunk.
You are thick!
I guess you have no experience.
/BAH
I don't believe dos had to pull an entire file into memory for an edit.
I believe this was a problem with whatever editor you used.
I know I edited files bigger than memory on DOS.
I'd like to see the memory dump showing this happening.
If something overwrote memory resident dos code it was a huge bug.
Joe said:[email protected] (Bill Pechter)
writes:
Right -- but I don't think there were many editors, particularly in the
early pre-XT days, that had the capability of working with files bigger
than memory.
That is another one of your problems. You guess too much.
I have also seen Cranium ask you
directly to explain it in light of other statemenst you have made
regarding your supposed womanizing talents that have you showing
massive powers of satisfaction and rejuvenation.
I say ****
off.
Peter Flass said:I remember one wonderful (not!) PDP-8 editor that worked on a buffer
at a time, and the user had to explicitly save the current buffer and
read the next after doing editing in it. There may have been CP/M
editors similarly structured. I don't remember any for DOS, though
there may have been some.
Nobody give a fat flying **** what you say, dumbass!