Search

389 results for : “augmented-reality-tutorial”

Showing 1 to 10 of 389 results.

Make an Augmented Reality Pokemon Game Using Vuforia

https://makerv2.webteractive.co/arduino/projects/augmented-reality-tutorial-pokemon

Use this augmented reality tutorial for using Vuforia SDK to build a simple Pokemon game.

How to Make Augmented Reality Apps: Resources for Beginners

https://makerv2.webteractive.co/custom/tutorial/how-to-make-augmented-reality-apps-resources-for-beginners

These resources will help you get started in DIY augmented reality.

How to Create Animations in Augmented Reality With Unity 

https://makerv2.webteractive.co/3dr/tutorial/how-to-create-animations-in-augmented-reality-with-unity

Learn how to make animations in augmented reality using 3D models.

How to Set User-Defined Targets in Augmented Reality Using Vuforia 

https://makerv2.webteractive.co/custom/tutorial/how-to-set-user-defined-targets-in-augmented-reality-using-vuforia

Explore using user-defined targets, which will help you develop more creative augmented reality applications.

How to Render Light and Shadow in Unity for Augmented Reality 

https://makerv2.webteractive.co/custom/tutorial/how-to-render-light-and-shadow-in-unity-for-augmented-reality

Learn how to render light and shadow with Unity and Vuforia SDK for augmented reality applications.

How to Set Image Targets in Vuforia SDK

https://makerv2.webteractive.co/custom/tutorial/how-to-set-image-targets-in-vuforia-sdk

A beginner's guide to setting image targets for augmented reality applications using Vuforia.

How to Make a Virtual Reality App: Resources For Beginners

https://makerv2.webteractive.co/custom/tutorial/how-to-make-a-virtual-reality-app-resources-for-beginners

Where to find online courses to learn to make virtual reality applications.

How to Digitize Human Emotions for Virtual Reality Applications

https://makerv2.webteractive.co/custom/tutorial/how-to-digitize-human-emotions-for-virtual-reality-applications

Digitizing emotions for remote transfer and to incorporate as feedback to virtual reality platforms.