Well I just had an idea which might be interesting after all:
64 bit emulated mul and div are probably slow.
So if it's possible to switch to 32 bit maybe some speed gains can be
achieved !
So for addition and subtraction the 64 bit emulated versions are always
called.
But for multiplication and division the 32 bit version might be called when
possible and the 64 bit emulated version when absolutely necessary.
I shall inspect what Delphi does for 64 bit (<-emulated) multiplication and
division
Bye,
Skybuck.
What are you multiplying and dividing by?
If you're multiplying by or dividing by powers of 2, bit shifts are
much faster than multiplications or divisions.