keith wrote:
[...]
My fav editor gave up the ghost about then. I loved EPM, but it went the
way of 16bit addressing. I still try to find E-like editors.
Keith
You can program SPRINT to emulate just about any kind of editor, from Wordstar
to EMACS and everything in between.
The SPRINT engine uses 32-bit addressing, so the file size is limited only by
disk space. I put the swap file in a 30 meg ramdisk, so it's plenty fast enough.
It can open 26 files simultaneously, but I rarely hit this limit.
I wrote my editor to automatically detect all the common file types: ASM, C,
Pascal, ascii, HTML, etc. So when I press a function key, it accomplishes the
same task regardless of the type file I'm editing. This is very convenient.
It means I don't have to switch editors for different types of files, and I
don't need to memorize a bunch of contradictory commands, each with their own
quirks depending on the programmer's philosphy.
For example, after a copy and paste, where do you put the cursor - at the start
or the end of the string? Actually, it depends on what you are doing, so I added
a function to switch the cursor location. So I can have it either way
And whenever some new requirement pops up, I can quickly add or change a command
to make the editor do anything I need. This is impossible with closed-source
programs, so I don't think I will ever need any of the Microsoft bloatware that
everyone complains about.
If you have had any experience writing your own editor, you will find it very
difficult to use a "store-bought" one with canned commands that may not do what
you need.
Mike Monett