JosephKK wrote:
The understanding is pretty simple: imagine a cube where the FFT is
computed along X, Y, Z. This works very good for the applications
like video compression, where the third dimension is time. The 3d
FFT approach is capable of better compression then the traditional
schemes like MPEG, and the computing workload is significantly
lower. However in MPEG the decompressor requires somewhat 100 times
less of processing, then the compressor, whereas in the 3d FFT
approach the decompressor demands are comparable to that of the
compressor. So the decoders for MPEG are cheap and simple, and all
of the complexity is on the encoder side. This is better for the
typical consumer video applications.
Vladimir Vassilevsky
DSP and Mixed Signal Design Consultant
http://www.abvolt.com