Ive just got this crazy idea, where I was thinking an oscillator pretty much is a capacitor, in a loop with another capacitor (with a controlled voltage of course.), and back and forth it goes pinging off its transistors.
I was wondering, it seems like it would be a lot of work, but if u instead of using a feedback loop, you actually play out the twin state in a tree like fashion and u can get all the pulses down a linear array of wires at the output! There would be a million wires for a megahert. (thats a 1000x1000 fat fist wad of wires.) if you were charging it back and forth for a second, with a million pathways.
The cool thing, is youd know the hz of your oscillator just by looking at the pathways.
So its like a binary tree, and of every right node, it has a short to fill a slowdown capacitor, so every time it goes right, it waits a step, and every time it goes left, it gets it straight away.
If you didnt want to go crazy pearling out a megahert million wires, it still would be good for adding extra rotations that maybe your logic requires, if your osc has only 2 states to begin with, u can get more.
I was wondering, it seems like it would be a lot of work, but if u instead of using a feedback loop, you actually play out the twin state in a tree like fashion and u can get all the pulses down a linear array of wires at the output! There would be a million wires for a megahert. (thats a 1000x1000 fat fist wad of wires.) if you were charging it back and forth for a second, with a million pathways.
The cool thing, is youd know the hz of your oscillator just by looking at the pathways.
So its like a binary tree, and of every right node, it has a short to fill a slowdown capacitor, so every time it goes right, it waits a step, and every time it goes left, it gets it straight away.
If you didnt want to go crazy pearling out a megahert million wires, it still would be good for adding extra rotations that maybe your logic requires, if your osc has only 2 states to begin with, u can get more.