For those that expect Windows standards, this is debatable. In my
personal opinion, its very non-intuitive. You can't even just drag a
part in one go.
feels to have been designed by engineers
Ahmmm...
Speaking from a *user* point of view, and having actually noted many
comments in the NG, and although the LT GUI is indeed useable, it is
certainly not the best in user friendliness.
Have you actually tried the SS GUI?
I believe it was pretty much designed by one guy at Linear.
There is some question on this to my mind. Sure, the Spice engine
itself, is a very decent piece of work, and the very significant
improvements to the basic spice architecture was, arguable, one dude.
However, the schematic format is identical to another companies
(Cohesion) suggesting that the GUI was originally developed externally
and licensed.
There
was a debate a year? or so ago over on the simulator newsgroup about
whether or not that one guy could have possibly done it himself
(having taken a class in building circuit simluators and having met
the guy who built the version of SPICE used in a well-known company
for decades, I'm certain he could have and did) given its high
quality relative to the commercial simulators costing thousands of
dollars.
Having access to the knowledge that many others already developed allows
one to have a good head start. If one was writing the *first* simulator
in ones bedroom, the situation would be very much different. So, yes,
there is no reason why a single individual couldn't write a simulator
from scratch, after the fact. However, for example, developing a good
BSim3 model requires PhD level physics. Implementing such equations is
much, much easier.
For reference, I actually wrote from scratch, a complex gaussian
elimination, with partial pivoting program on the Adam Computer around
1985, but this was done with the knowledge that I obtained in a
numerical analysis course I did, I think in 2nd year at uni. Again,
implementing what you already know is usually a no-brainer.
(The ironic part is that many commercial simulators got
their start by simply wrapping Berkeley SPICE is a nice GUI and
charging for the results!)
Are you suggesting that this has no value? SS is over 100k+ lines for
the GUI and took 4 years. Should this be given away or free? One could
use the same argument and be derogatory to all board level design, as
board design simply plugs in already designed i.c.s.
*All* products use other exiting products. Its just the way it is. The
daft thing is re-inventing things that already exist.
Kevin Aylward
[email protected]
http://www.anasoft.co.uk
SuperSpice, a very affordable Mixed-Mode
Windows Simulator with Schematic Capture,
Waveform Display, FFT's and Filter Design.