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David Pariseau
I want to build a circuit that simulates the sound of the ocean as a
sleep aid. The idea is to block out background noise, my snoring, for
my wife. Currently we have this huge air purifier in the bedroom that
we have to schlep around with us when we travel.
The units I've seen w/ background noise all have pre-recorded sounds
that loop after some time and the ear gets used to the patterns and
start focusing on them. White noise is irritating and pink noise is
only just a shade better.
I did some exhaustive searches in this forum and online and turned up
some links but nothing to give me a leg up on this. I realize I need
to create a random noise source, several circuits to generate
different parts of the surf sound fed by the noise and then something
to mix them all together and interface with the speaker(s).
Any thoughts on approaching this project? Circuit sources or a plan
for how to go about this from the ground up? I'm very comfortable
with micros, digital and analog electronics though I haven't done much
audio sound simulation stuff, aside from telephony dial-tone and
ringback emulation.
Thanks in advance for all constructive input,
Dave Pariseau.
sleep aid. The idea is to block out background noise, my snoring, for
my wife. Currently we have this huge air purifier in the bedroom that
we have to schlep around with us when we travel.
The units I've seen w/ background noise all have pre-recorded sounds
that loop after some time and the ear gets used to the patterns and
start focusing on them. White noise is irritating and pink noise is
only just a shade better.
I did some exhaustive searches in this forum and online and turned up
some links but nothing to give me a leg up on this. I realize I need
to create a random noise source, several circuits to generate
different parts of the surf sound fed by the noise and then something
to mix them all together and interface with the speaker(s).
Any thoughts on approaching this project? Circuit sources or a plan
for how to go about this from the ground up? I'm very comfortable
with micros, digital and analog electronics though I haven't done much
audio sound simulation stuff, aside from telephony dial-tone and
ringback emulation.
Thanks in advance for all constructive input,
Dave Pariseau.